There are additional hints that Apple plans to implement the new generation OpenGL into their products.
I already expressed that there are hints and reasons that Apple’s Leopard might ship with a new OpenGL version – either “Longs Peak” (which could be seen as a new 2.x version) or “Mount Evans” (which could be seen as a totally new branch like 3.0).
In short the reasons are that Apple uses OpenGL – and OpenGL is currently lacking a lot of features and does not support all the new goodies of today’s graphic hardware (think of DirectX-10-hardware here). But there are two new OpenGL versions expected this year: one cleaning up the current API, and another one with revolutionary new code with support for the newest hardware/features. Both are expected somewhere around the release date of Apple’s Leopard in a distance of 2-3 months.
Now ghost-sypher pointed me (thanks for that!) to a paper describing the working groups of the new OpenGL releases. And there it turns out that the chair man who is responsible of coordinating and planning the next revolutionary release “Mount Evans” is Jeremy Sandmel – from Apple.
This means that the main person behind the newest OpenGL – which will support all the new graphics technology available today – is employed by Apple.
So Apple is deep involved with the newest OpenGL work. And being able to use the newest graphics hardware would definitely benefit the marketing. Therefore I think it is safe to estimate that Apple will indeed try to release OpenGL “Mount Evans” support as fast as possible. And I would not be surprised if that would be included with Leopard if the OpenGL team releases fast enough.